Rock does not wear an apron while cooking.Word of God: Most of it from an old Q&A.Had Capcom not upgraded their parry system, Garou would've outclassed New Generation and 2nd Impact with its better pacing and physics. Garou's Just Defense is generally easier to perform, but the tactical benefits aren't quite as extreme. As a result, 3rd Strike's metagame has a much higher risk/reward aspect.
![garou mark of the wolves kevin garou mark of the wolves kevin](https://64.media.tumblr.com/tumblr_m9q987XyR11qd9g7oo1_1280.png)
![garou mark of the wolves kevin garou mark of the wolves kevin](https://i.ytimg.com/vi/l17tnWJmrZQ/hqdefault.jpg)
However, Capcom would go back and overhaul their parry system for 3rd Strike, altering the physics of post-parry character sprites, making the timing more specific, and adding red parries for yet another layer to the strategy. Garou's Just Defense System operates in a similar way, except you press backward, and successfully pulling it off lets you recover some of your health meter, and the ability to counter faster. In Street Fighter III, you have to press forward just as an oncoming attack is supposed to connect, resulting in a parry, super meter gain, and the ability to counter faster than if you'd just blocked.
![garou mark of the wolves kevin garou mark of the wolves kevin](https://cdn.wikimg.net/en/strategywiki/images/a/ab/GMotW_Grant.png)
The key differences are execution and tactical benefits. Both games scrap the mechanics of the previous games and introduce a parry system, thus adding another layer of complexity to high-level strategic gameplay.In terms of competitive gameplay, she's the undisputed strongest character in 3rd Strike, and is infamous for her borderline broken move set and absurdly good pressure strategies. Meanwhile, Chun-Li has been widely known - In-Universe and out - as "The Strongest Woman in the World" for years. Hotaru is young, inexperienced, and relies more on acrobatics, quick combos, and ki manipulation. Hotaru and Chun-Li share some of the same moves, but the similarities end there. Both games feature female practitioners of Chinese external martial arts.All four characters are also near the top tiers of their respective games. He thrives by understanding spacing, being patient, and punishing his opponents' mistakes. Yang is more quiet and reserved, but has a penchant for trash talking. Yun is more outgoing and energetic, and relies on outpacing his opponents and connecting highly-powered single strikes. Yun and Yang are the nephews of and trained by Lee, a character from the original Street Fighter. The latter is lazy, irresponsible, has less refined combos and meter-building options, but has far more raw power and maneuverability. The former is just like is father: focused, dedicated, and requires finesse to be truly played well. Jae Hoon and Dong Hwan are the sons of Kim Kaphwan, and are both trained in Taekwondo. Both games feature a pair of Bash Brothers with contrasting personalities and modified versions of the same fighting styles that revolve around dive kicks.She's from an ancient ninja clan, but longs to live as a normal teenage girl. Ibuki is a few years older and her skills and personality are far more refined, though most of her opponents still don't take her too seriously. He's still just a kid, has No Indoor Voice, is clumsy with his pyrotechnics, and isn't very worldly due to being raised in the mountains.
![garou mark of the wolves kevin garou mark of the wolves kevin](http://mugen.weboy.org/images/garou-mark-of-the-wolves/characters/terry-5_by_claudio-toxi.jpg)
Hokutomaru continues the tradition of Shiranui-ryuu Ninjutsu established by Andy Bogard and Mai Shiranui in previous games.